Spoiler: Just to make sure that you are typing the password as 1 - mper - 1 - um.
Commander Shadow wrote:sure thing, will do. Haha you didn't like any of my names?
Klesser Prime (Hive World) Trenna II (Cardinal World) Van Kell's World (Penal World)Hayana (Penal World) Gojaha II (Industrial World) Behan V(Hive World) Takkara (Hive World) Lestor's Landing (Argi World) Manisota (Agri World)
Ioha III (Agri World) Sagina (Agri World) Ferrum IV(Mining World) Anacites V (Mining World).
its alright if you dont like them though.
Spoiler: username: bolthole || password: 1mper1um
Raziel4707 wrote:Been a touch out of the loop for a day or two, but you guys are doing a pretty good job with the planning!
Raziel4707 wrote:Scout squads will be one of each, ten snipers and ten basic scouts. This will be their first proper engagement as they were "in the area" and the Captain of the 3rd decided that it would be a prime opportunity for them to be blooded. The land speeders will be attached to the tenth, as will the bikes, and I will come up with the names when I get a minute.
Commander Shadow wrote:A couple quick things.
1) was the way i wrote up the guard regiments acceptable? Any changes i should make? anything to add?
If not i'm going to write up the Gayaran and Lunda regiments in a simillar manner. I was also (at shadowhawk's request and because it makes sense when invading a planet) to include possible three drop trooper regiments.
Note: I've added to the total number of Gayaran and Lunda regiments, the amount of armor seemed lacking and fresh meat for the grinder seemed like an ok idea.
Commander Shadow wrote:2) If anyone wants i can come up with a few navy ships, we haven't seemed to touch upon that at all.
Commander Shadow wrote:3) So the planets/system we have now are... (there are six systems, is that ok?) [note this is based upon the "bible" and the discussions we've had here.
Commander Shadow wrote:Hesperon System [Imperial Held at start of Crusade] - Renbar Cross (Fortress World) Hesperon III (Hive World- Subsector capital) Wolgarten (Hive world) Buchena (agri world)
Commander Shadow wrote:Klesser System [Rebel Held at start of Crusade]- Klesser Prime (Hive World) Alnedos (hive world supplying troops + shipyard) Manisota (Agri World) Takkara (Industrial World)
Commander Shadow wrote:Trenna Binary System [Rebel Held at start of Crusade]- Trenna II (Cardinal World) Ioha II (agri world)
Commander Shadow wrote:Gojaha System [Rebel Held at start of Crusade]- Gojaha II (Industrial World) Anacites V (Mining World)
Commander Shadow wrote:Straffenberg System [Rebel Held at start of Crusade]-Zolme (asteroidal mining colony) 'Straffenberg (industrial)
Commander Shadow wrote:Siparias System [Rebel Held at start of Crusade]-Siparias (hive world supplying troops) Van Kell's World (Penal Colony) Marn's reach (agri)
Commander Shadow wrote:4) in terms of planets and systems outside of the Hesperon Sub sector, you mentioned a Holy Snyod? what was happening with that?
shadowhawk2008 wrote:
Works for me. I'll take care of the Tau and the Battle Sisters for now. For the rebels, I'm thinking that they have managed to subvert quite a few ships of Battlefleet Hesperon, so the subsector naval command is itself divided and eager to pursue the crusade.
shadowhawk2008 wrote:Sounds kind of low. Remember that at the moment the crusade is on a 7 year timeline at the moment. Now, the Hesperon subsector isn't as important as the Ophidian subsector so its not going to take so much time, but AFAIK that is the only example in the background we have of a crusade on a subsector level. And I believe this lasted for about a century or so? Will have to check the second Eisenhorn book to be sure.
shadowhawk2008 wrote:Let''s relocate Renbar Cross to its own system which is going to be one of the XYZ sector's major military stopovers.
shadowhawk2008 wrote:I think we are better off limiting systems to 2 major worlds or 1 major world and 1-2 colonies at most. Keeps the campaigns tidy, plenty of fighting to go around. And we can suitably pace it all IMO.
shadowhawk2008 wrote:I already have Zolme involved with Alnedos so Straffenberg for now is going to be all by its lonesome. Or we can replace Zolme with your own Ferrum IV? We can even keep the number IV by saying that its all operated by the same 'corporation' and there are other Ferrums scattered all over sector XYZ.
shadowhawk2008 wrote:Hmm.. a little concerned overall that we may have too many agri-worlds on second thought. Perhaps we can, background wise, make the agri worlds that much more important and attribute a larger network of food/supply to them. I would just put Marn's Reach in its own system.
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