Here's the next bit, which finally introduces that secondary protagonist I think the story needs. There are a whole pile of new characters introduced along with him, so please bear with it. When the story's complete I might come back on a re-edit and start this process earlier so it's less jarring, but at the moment I think it's more important to get on with it.
A quick note on chronology, because I realised I cocked it up (not that anyone else would notice). Weyrother mentioned a couple of chapters ago that he was twenty-one; in fact, he's twenty-two. I'm using the revised dates where available rather than those in the WHN timeline, so the events of Skavenslayer took place in 2514, not 2499 (and have already transpired at the start of this story). In essence, ignore the timeline (even the dates relative to each other) in the front of the old WHN books: it's not applicable here. There is more than one good reason for this but here's not the place to explain it.
Ath***
“Look out!”
Einhardt Fuhrmann didn't have much time to react to the warning, but stopped just in time to avoid being splattered with effluent as a woman hurled the contents of a bucket from her window. To his left, Otto Drescher took a smart step to the side, and the splash missed him by inches.
“Ah, what a lovely warm Pfeildorf welcome home.”
They walked on, the column of troops behind them tramping through the stinking refuse without pause.
“I've had worse thrown at me in Altdorf.”
“I thought Altdorf had a proper sewer system.”
“It does. In Altdorf they just didn't like me.”
“Well, that's the High Helms for you.”
Fuhrmann chuckled. The rivalry between the Emperor's new Knights of the High Helm and his own former Reiksguard order was famous.
They proceeded across the town square and turned north up Eldredstrasse. Drescher grunted as the Weyrother complex appeared in view.
“There are some things I never get tired of about Pfeildorf. The smell of the fisheries, the taste of old mutton, and the sight of that house.”
“I think it gets uglier every time I see it.”
“I don't know much about building, but it's got to take real talent to build something that deadens the soul like that place.”
“I saw the original plans once. They didn't look too bad. Maybe when it's finished Lord Weyrother won't have the best view in Pfeildorf any more.” It was an old joke; the house had the best view in Pfeildorf, because it was the only place in the town where you could guarantee not catching a glimpse of the house.
It was true that the unfinished nature of the buildings did nothing to add to their charm. In the plans, the house had been finished in white limestone and marble and garnished with colonnades, lending it a light, airy feel. As the family's fortune was squandered, however, construction had slowed, then drawn almost to a complete stop, leaving the walls largely unfinished, and the third storey had never even begun construction. Where the walls were nominally complete, they had been finished with a cheaper, dark Wissenland stone, intended to be temporary, which, together with its low height in proportion to its floorplan, lent the building the feel of nothing so much as a dark creature squatting at the edge of town, trying to lure travellers into its maw.
The cluster of smaller buildings in the complex, the barrack-rooms and coach-houses which had never been designed to the same standard as the house, served only to break up the skyline with further protrusions of dark functionality. Most of the Pfeildorf population would never see the gardens, but, unless there had been amazing progress in Fuhrmann's absence, they were if anything even less impressive than the house itself. Kurt Heger called it the mudlake, and Fuhrmann was forced to acknowledge the truth of that.
“To be honest, I don't think the house is really that out of place here,” Drescher continued. “Pfeildorf is a damn ugly town.”
“Was Bergsburg really any better?”
Drescher looked around. “Maybe not. I think it was prettier for the most part. But it never killed my spirits like this place. Arriving in Bergsburg always cheered me up.”
“That's just because it was home.”
“True enough, I suppose. It's strange. I haven't been back to Hochland in more than twenty years, but I still think of it as home. Where's home for you?”
“I don't think I have one.” Fuhrmann's birthplace, a Middenland village, had been destroyed by beastmen many years previously. “I never really felt at home in Altdorf.”
“Not Pfeildorf, then.”
“Not yet.” He shook his head. “Not in a hundred lifetimes, unless something changes dramatically.”
Pfeildorf was a difficult town to like and an even harder one to love, Fuhrmann reflected as they approached the house. Decades of laissez-faire management at the hands of the Mecklenburgs and Toppenheimers had not been kind to it, and nor had the horde of Tamurkhan that had razed the town only a few years previously. The destruction had put paid to any prospect that the Weyrother pile would be completed at any imminent point, and the scorch marks left it uglier than ever.
They arrived in the courtyard, where a young officer emerged from the mess and marched over to them. They called the column to a halt and stopped, as he threw a salute.
“Captain Fuhrmann, Captain Drescher, sirs.”
“At ease, Lieutenant Staufen,” said Drescher.
“It's good to see you back, sirs.”
“It's good to be back, Markus,” Drescher lied.
“The Marshal has called a general council of senior officers upon your return, sirs.”
“Now, lieutenant?”
“At your convenience, sirs.”
“Very good, Staufen.” Fuhrmann nodded to his sergeant to dismiss the men, and indicated for Staufen to lead the way.
Marshal Brecht had comandeered a disused state room in the west wing of the palace as his headquarters some years previously, and as the three officers walked over towards it, they were joined by a fourth.
“Otto, Sir Einhardt!” the new captain called, any pretence of formality abandoned, and sporting a grin. “How was your journey?”
“Much as expected,” Fuhrmann said, shaking the newcomer's hand. Johannes Karsteren was the most junior of the Guard's captains, but he had started his career as one of Fuhrmann's ensigns, and they had fought together more times than he cared to remember. Now Karsteren had taken Otto's son Jurgen under his wing as one of his lieutenants.
“The others are already inside,” Karsteren said, waving Staufen off and beckoning the two captains onwards with the same languid gesture. “We're pleased to see you back; it's been too long since we've all been back together.”
“All of us?” Drescher asked. “I thought Schneider and Heger were with Lord Weyrother in Nuln?”
“Like I said, it's been too long since we've all been back together,” Karsteren said, spreading his hands.
Drescher grunted in response as they entered Brecht's office. The other officers present, like Karsteren, were all Sudenlanders, some of them survivors from the days of Weyrother's father, the others new promotions from new families, part of the long-term plan to replace the Iron Guards' ageing officer corps with locals rather than imported Hochlanders.
Captain Sevar Sonderman, one of the old guard, greeted the new arrivals with a wave, while Schwarzenburg, the taciturn jaegercaptain, settled for a nod. Markstein, the artillery captain, engrossed in some diagrams, failed even to notice them. Marshal Brecht himself stood behind his table, apparently examining Markstein's charts, and glanced up as the three captains entered.
“Good, you're all here. Close the door.” Karsteren complied.
“Any news?” Brecht turned his eyes onto Fuhrmann.
“Nothing, sir. It seems you and Lord Weyrother extinguished the orc warband when you faced them in battle. We ran into a few problems with bandits raiding across the border from Averland, but nothing we couldn't handle.”
“Are the garrisons in the south secure?”
“We eliminated all the bandit hideouts we could locate, and handed over operational control to the browncoats.”
“Good. Write up a full report.”
“Any news from Nuln, sir?” Drescher asked.
“Nothing decisive. Lord Weyrother has not indicated any imminent plans to return and those officers with him will likely remain there as long as he does. Now that you've returned, Sir Einhardt, you'll take over command of the remaining Greatswords.”
“Very good, sir.”
“There is one further piece that that might interest some of you. Those of you with good memories might recall the Great Nuln Tournament a couple of years ago, held by the Countess and the Knights of the Blazing Sun. It seems that the Countess decided to make it an annual fixture. We're only hearing about this now because, well, this is the first time anyone has bothered to tell us. It's open to anybody of any station, and those who perform well can earn promotion to the Blazing Suns or that diplomatic bodyguard lot.”
“The Knights Crusader, sir,” Markstein supplied.
“Perhaps Sir Einhardt would like to compete,” Sonderman said. “I hear he's always wanted to join the Blazing Suns.”
“In all seriousness, this is a good opportunity,” Brecht said, once the laughter had died down. “If any of you have any good juniors, or file troops, even, put their names forward. We could always do with more representation at the capital. Otto, your boy Jurgen should compete.”
“That'll be for his captain to decide, sir. Johannes, do you want him out from under your feet for a bit?”
Karsteren grinned. “I could do without him looking over my shoulder for a change. He's making me feel useless. I swear, one day I'll fall down a flight of stairs and the men won't even notice I'm gone.”
“That's pretty much all, then,” Brecht said, with a clap of his hands. “Things are quiet at the moment, and until we get word from Nuln we can't accomplish much, so make sure any leave gets taken now. Sir Einhardt, get that report to me tomorrow. Gentlemen, dismissed.”